Whether it’s yoga, rock climbing or Dungeons & Dragons, taking leisure to a high level can be good f
When a hobby becomes something larger, with a focus on improving skills and developing deep knowledge, it can deliver surprising rewards.

What do collecting old editions of Dungeons & Dragons monster manuals, securing the same tailgate spot for over 20 years and mastering yoga postures have in common? They are all forms of “serious leisure.”
These pursuits are different from casual hobbies in several ways. They require participation over longer periods, which makes people who practice them more skilled and more connected with the activity over time. The driving force for casual leisure is having fun; when a participant becomes more focused on accomplishment and improving their skills, the pursuit can gradually become more serious.
I direct the Rehabilitation and Recreational Therapy Program at Florida International University. In my research, I study leisure pursuits and various contexts for serious leisure, with a focus on the tabletop role-playing game Dungeons & Dragons.
I also work in recreational therapy, which helps people recover and return to their pursuits after injury or illness. The approach we use can work as well for someone starting out with a new hobby.
The idea of serious leisure was coined in 1982 by sociologist Robert Stebbins, who described the unique characteristics of more structured leisure pursuits. The more we understand about why people do the things they do, the more they can benefit from their pursuits. Even fringe or supposedly nerdy activities like D&D offer insight into the connections people form when they delve into a nonwork activity.
Why so serious?
People often associate leisure with ease and freedom. In contrast, serious leisure involves pursuing something for a long time and gradually developing the skills and knowledge required to excel at it. People have to push through barriers or setbacks to stay engaged and make progress.
Over time, participants come to identify with the activity and to feel included in a subculture that has its own norms and values. In my work, that sometimes means developing elaborate characters who can battle beasts, dragons and giants.
Dungeons & Dragons, which was developed in 1974, is a long-form game that takes place in multiple sessions that can last weeks, months or years. A Dungeon Master moderates the game and assumes the role of all monsters and non-player characters.
The Dungeon Master narrates an adventure, aided by a Dungeon Master’s Guide and Monster Manual. Players create characters that possess certain traits and qualities. The outcomes of battles, decisions and interactions are determined by dice rolls.
My study included convening focus groups with regular D&D players to determine whether their experiences playing the game represented serious leisure, as opposed to casual leisure associated with traditional board games.
Players described developing their characters for years and acquiring knowledge and skills. They learned how magical items and weapons worked, made calculations and researched their character sheets. All of these practices are attributes of a uniquely D&D subculture.
Participants also described the benefits they received from playing the game. For many of them, D&D offered a sense of community. It also was a safe space and a welcoming activity for those who might feel excluded by traditional leisure pursuits, such as sports and competitive games.
From yoga to tailgating
Prior studies have identified many other activities that can qualify as serious leisure, depending on the level of engagement. Some are in-person physical activities like yoga, sport clubs and rock climbing. Others include online pursuits like multiplayer online games and a virtual Harry Potter running club where members share running stories and experiences keyed to Harry Potter-themed discussion topics, such as logging miles in virtual races for their specific Hogwarts houses. Studies have explored game-based pursuits like tournament bridge, and even the social art of tailgating among serious football fans.
In each case, researchers found that participants experienced hallmarks of serious leisure. For example, participants in multiplayer online games describe prolonged immersion in the activity. Yoga students pursued systematic training and skill development. And maniacally devoted Florida Gators fans scheduled family events around football season.
In all cases, participants became increasingly involved over time, acquired knowledge and skills, and often forged shared identities and social connections.
Are you serious?
How do you know if your favorite leisure pursuit has gotten serious? One indication could be spending a lot of time on it and expanding your related knowledge or skills. You may also personally identify with the activity and its associated norms or subculture. Perhaps you’re increasingly spending time with other participants, and even using shared lingo.
Ideally, your serious leisure pursuit will give you pride and a sense of accomplishment. Belonging to a shared subculture can make it easier to express yourself, which promotes social interaction and a feeling of belonging.
These benefits aren’t trivial. Studies show that Americans’ social networks are getting smaller and that people are spending more time alone. These trends are associated with increased risks for premature death, heart disease and stroke, anxiety and depression, and dementia. In 2023, U.S. Surgeon General Vivek Murthy issued an advisory on the loneliness epidemic that called for a national strategy to advance social connection.
Leisure pursuits are a way to develop shared interests and social contacts. For example, dedicated bridge players describe a social world unique to champion-level players that involves hierarchies and relationships spanning decades. Serious participants in multiplayer online games describe feeling like part of a team and working together to share materials, skills and knowledge to help win challenges and battles. And serious football fans describe rites of passage associated with fandom, such as a solo performance of the team fight song on the tailgate of a truck.
How to start
Serious leisure doesn’t happen instantly, and not every practice needs to reach this level of commitment. Casual leisure has benefits too, so there is value in just getting started. But when a beginner gets obsessed with a new pursuit, it may start to take on the qualities of serious leisure over time.
Starting a new hobby can be nerve-racking, especially when it takes place outside of our familiar home environments. Start small, go easy and match the level of challenge with your skill. You just may find yourself getting serious about it.
Emily Messina works for Florida International University.
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